
This is particularly helpful when used with Fluids, so you can easily create stunning water features using 3ds Max Fluids while using Motion Field to affect objects such as trees to sway in the wind in order to bring additional life to your photo-real environments.įinally, the Arnold renderer plugin, MAXtoA, has been updated in this release to provide improved support for 3ds Max Fluids. Compared to legacy 3ds Max Forces which are all independent, Motion Field consolidates elements of turbulence, gravity, and drag to provide a simpler, more streamlined way to add a Force object. We've introduced a new Force object called the Motion Field Force, which can be used to affect fluids, particles, and deform meshes at the same time. This has the added benefit of allowing you to create variations to process at the same time. Simulate the physical properties of liquids like water, oil, honey, and lava as well as replicate the effect of gravity, collisions with objects, and disruptions by motion fields in order to achieve your desired result.įluids are multi-threaded to take advantage of multi-core processors, as background processing keeps you working in your scene without having to wait on the simulation to complete. 3ds Max Fluids was designed to get you up and running fast by providing a familiar user experience.

We've also included a full update to the MAXtoA plugin, which gives users additional rendering support for 3ds Max Fluids.Ĭreating fluids directly in 3ds Max has been the most requested feature for Max on the 3ds Max Ideas site.

This new fluids system lets users create realistic liquid behaviors in 3ds Max.

I'm Martin Coven, and I'm a Senior UX Designer on the 3ds Max team.ģds Max Update 3 is all about you, the community: it includes one of our most highly user-requested features - fluid simulation.
